﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using SevenInvaders.common;

namespace SevenInvaders.LEVEL_AMANDA
{
    class AmandaEnemy : Enemy
    {
           public static List<AmandaEnemy> list = new List<AmandaEnemy>();

        public AmandaEnemy(Texture2D texture, Vector2 position)
            : base(texture)
        {
            this.Position = position;
        }

        public override void Update(GameTime gameTime)
        {
        }
    }
}